Battlefield swerves away from the military to deliver fans of Xbox One a cops and robbers fantasy.
How frequent should multiplayer shooters see releases? Call of Duty enjoys a yearly launch cycle headed by three separate studios (and a bunch of additional collaborating studios). Some argue higher frequency of releases leads to stagnation. Some resent the lack of innovation, and more and more of us are refusing to purchase annual franchised game releases that fail to innovate.
Sections of the community are concerned that Visceral’s Battlefield Hardline could represent the same for the Battlefield franchise. Just how far does it go to differentiate itself from Battlefield 4, which launched just 18 months ago?